Initial commit of ZonePlayer

This commit is contained in:
Media
2025-06-28 01:05:35 -05:00
commit 2c188140b0
5486 changed files with 940469 additions and 0 deletions
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import jack
client = jack.Client("praise_out")
client.outports.register("left")
client.outports.register("right")
client.activate()
try:
while True:
pass # Keep running
except KeyboardInterrupt:
print("Exiting...")
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import os
import random
import threading
from mpv import MPV # type: ignore
class PersistentPlayer:
def __init__(self, name: str, folder: str):
self.name = name
self.folder = folder
self.lock = threading.RLock()
self.tracks = []
self.current_index = 0
self.reload_tracks()
# LET python-mpv start its own event thread
self.player = MPV(
ao="jack",
jack_name=f"{name}_out",
jack_connect="no",
keep_open="yes",
idle="yes",
terminal=False,
log_handler=lambda level, prefix, text: print(f"[{self.name}][mpv][{level}] {text}"),
loglevel="info"
)
@self.player.event_callback("end-file")
def _on_end(event):
print(f"[{self.name}] ↩ EVENT end-file fired: {event}")
self._next_track()
print(f"[{self.name}] ▶️ Registered end-file handler")
def reload_tracks(self):
with self.lock:
files = [
os.path.join(self.folder, f)
for f in os.listdir(self.folder)
if f.lower().endswith(".mp3")
]
random.shuffle(files)
self.tracks = files
if self.tracks:
self.current_index %= len(self.tracks)
else:
self.current_index = 0
print(f"[{self.name}] playlist loaded ({len(self.tracks)} tracks)")
def add_track(self, path: str):
if not path.lower().endswith(".mp3") or not os.path.isfile(path):
return print(f"[{self.name}] invalid mp3: {path}")
with self.lock:
if path in self.tracks:
return print(f"[{self.name}] already in playlist")
self.tracks.append(path)
print(f"[{self.name}] added: {os.path.basename(path)}")
def remove_track(self, path: str):
with self.lock:
if path not in self.tracks:
return print(f"[{self.name}] not in playlist")
idx = self.tracks.index(path)
if idx < self.current_index:
self.current_index -= 1
self.tracks.pop(idx)
print(f"[{self.name}] removed: {os.path.basename(path)}")
def play_current(self):
with self.lock:
if not self.tracks:
return print(f"[{self.name}] no tracks!")
track = self.tracks[self.current_index]
print(f"[{self.name}] ▶ Playing: {os.path.basename(track)}")
self.player.command("loadfile", track, "replace")
def _next_track(self):
with self.lock:
if not self.tracks:
return
self.current_index = (self.current_index + 1) % len(self.tracks)
self.play_current()
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from Scripts.ZonePlayer.OLD.persistent_player import PersistentPlayer
import time
# create and start three players
praise = PersistentPlayer("praise", "/home/media/Music/Praise")
worship = PersistentPlayer("worship", "/home/media/Music/Worship")
instrumental = PersistentPlayer("instrumental", "/home/media/Music/Instrumental")
for p in (praise, worship, instrumental):
p.play_current()
# just keep Python alive; python-mpv's internal thread will fire your callbacks
try:
while True:
time.sleep(1)
except KeyboardInterrupt:
print("Stopping…")
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import os
import random
import gi
gi.require_version('Gst','1.0')
from gi.repository import Gst, GObject, GLib
import time
class Playlist:
def __init__(self, name, folder_path, shuffle=True):
self.name = name
self.folder_path = folder_path
self.shuffle = shuffle
self.tracks = self.load_tracks()
self.current_index = 0
def load_tracks(self):
files = [
os.path.join(self.folder_path, f)
for f in os.listdir(self.folder_path)
if f.lower().endswith(".mp3")
]
if self.shuffle:
random.shuffle(files)
return files
def next_track(self):
if not self.tracks:
return None
self.current_index = (self.current_index + 1) % len(self.tracks)
return self.tracks[self.current_index]
def current_track(self):
if not self.tracks:
return None
return self.tracks[self.current_index]
Gst.init(None)
class Player:
def __init__(self, playlist: Playlist):
self.playlist = playlist
self.pipeline = None
def play_current(self):
track = self.playlist.current_track()
if not track:
print(f"No track found in playlist: {self.playlist.name}")
return
if self.pipeline:
self.pipeline.set_state(Gst.State.NULL)
self.pipeline = None
print(f"[{self.playlist.name}] Playing: {os.path.basename(track)}")
if not self.create_pipeline(track):
print(f"[{self.playlist.name}] Failed to create pipeline.")
return
def create_pipeline(self, track_path):
pipeline_str = (
f'filesrc location="{track_path}" ! \
decodebin ! \
audioconvert ! audioresample ! \
audio/x-raw,channels=2 ! \
jackaudiosink client-name={self.playlist.name} connect=1'
)
try:
self.pipeline = Gst.parse_launch(pipeline_str)
except Exception as e:
print(f"[{self.playlist.name}] Failed to create pipeline: {e}")
return False
#listen for end of track
bus = self.pipeline.get_bus()
bus.add_signal_watch()
bus.connect("message", self.on_message)
ret = self.pipeline.set_state(Gst.State.PLAYING)
if ret == Gst.StateChangeReturn.FAILURE:
print(f"[{self.playlist.name}] Failed to set pipeline to PLAYING")
return False
print(f"[{self.playlist.name}] Pipeline is playing")
return True
def on_message(self, bus, message):
if message.type == Gst.MessageType.EOS:
self.on_end_of_stream(bus, message)
def on_end_of_stream(self, bus, msg):
print(f"[{self.playlist.name}] Track finished")
self.pipeline.set_state(Gst.State.NULL)
self.playlist.next_track()
self.play_current()
if __name__ == "__main__":
praise = Playlist("praise", "/home/media/Music/Praise")
worship = Playlist("worship", "/home/media/Music/Worship")
instrumental = Playlist("instrumental", "/home/media/Music/Instrumental")
praise_player = Player(praise)
worship_player = Player(worship)
instrumental_player = Player(instrumental)
praise_player.play_current()
worship_player.play_current()
instrumental_player.play_current()
loop = GLib.MainLoop()
try:
loop.run()
except KeyboardInterrupt:
print("Stopping playback")
for player in [praise_player, worship_player, instrumental_player]:
if player.pipeline:
player.pipeline.set_state(Gst.State.NULL)
loop.quit()
#print("Praise:",praise.current_track())
#print("Worship:", worship.current_track())
#print("Instrumenal:", instrumental.current_track())