Initial commit of ZonePlayer
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import os
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import random
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import gi
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gi.require_version('Gst','1.0')
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from gi.repository import Gst, GObject, GLib
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import time
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class Playlist:
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def __init__(self, name, folder_path, shuffle=True):
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self.name = name
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self.folder_path = folder_path
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self.shuffle = shuffle
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self.tracks = self.load_tracks()
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self.current_index = 0
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def load_tracks(self):
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files = [
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os.path.join(self.folder_path, f)
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for f in os.listdir(self.folder_path)
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if f.lower().endswith(".mp3")
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]
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if self.shuffle:
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random.shuffle(files)
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return files
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def next_track(self):
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if not self.tracks:
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return None
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self.current_index = (self.current_index + 1) % len(self.tracks)
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return self.tracks[self.current_index]
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def current_track(self):
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if not self.tracks:
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return None
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return self.tracks[self.current_index]
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Gst.init(None)
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class Player:
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def __init__(self, playlist: Playlist):
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self.playlist = playlist
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self.pipeline = None
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def play_current(self):
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track = self.playlist.current_track()
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if not track:
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print(f"No track found in playlist: {self.playlist.name}")
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return
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if self.pipeline:
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self.pipeline.set_state(Gst.State.NULL)
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self.pipeline = None
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print(f"[{self.playlist.name}] Playing: {os.path.basename(track)}")
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if not self.create_pipeline(track):
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print(f"[{self.playlist.name}] Failed to create pipeline.")
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return
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def create_pipeline(self, track_path):
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pipeline_str = (
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f'filesrc location="{track_path}" ! \
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decodebin ! \
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audioconvert ! audioresample ! \
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audio/x-raw,channels=2 ! \
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jackaudiosink client-name={self.playlist.name} connect=1'
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)
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try:
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self.pipeline = Gst.parse_launch(pipeline_str)
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except Exception as e:
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print(f"[{self.playlist.name}] Failed to create pipeline: {e}")
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return False
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#listen for end of track
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bus = self.pipeline.get_bus()
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bus.add_signal_watch()
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bus.connect("message", self.on_message)
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ret = self.pipeline.set_state(Gst.State.PLAYING)
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if ret == Gst.StateChangeReturn.FAILURE:
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print(f"[{self.playlist.name}] Failed to set pipeline to PLAYING")
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return False
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print(f"[{self.playlist.name}] Pipeline is playing")
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return True
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def on_message(self, bus, message):
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if message.type == Gst.MessageType.EOS:
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self.on_end_of_stream(bus, message)
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def on_end_of_stream(self, bus, msg):
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print(f"[{self.playlist.name}] Track finished")
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self.pipeline.set_state(Gst.State.NULL)
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self.playlist.next_track()
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self.play_current()
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if __name__ == "__main__":
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praise = Playlist("praise", "/home/media/Music/Praise")
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worship = Playlist("worship", "/home/media/Music/Worship")
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instrumental = Playlist("instrumental", "/home/media/Music/Instrumental")
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praise_player = Player(praise)
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worship_player = Player(worship)
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instrumental_player = Player(instrumental)
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praise_player.play_current()
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worship_player.play_current()
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instrumental_player.play_current()
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loop = GLib.MainLoop()
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try:
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loop.run()
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except KeyboardInterrupt:
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print("Stopping playback")
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for player in [praise_player, worship_player, instrumental_player]:
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if player.pipeline:
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player.pipeline.set_state(Gst.State.NULL)
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loop.quit()
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#print("Praise:",praise.current_track())
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#print("Worship:", worship.current_track())
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#print("Instrumenal:", instrumental.current_track())
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